head to head

Firewatch cover artvsSubmerged cover art

FirewatchvsSubmerged

Firewatch leans Optimization (Light / Casual); Submerged leans Optimization (Light / Casual).

EXECUTION1 /10READS0 /10VARIANCE1 /10OPTIMIZATION2 /10
FirewatchSubmerged

Axis by axis

Execution1 vs 1

Even - both lean on execution about the same.

Reads0 vs 0

Even - both lean on reads about the same.

Variance1 vs 0

Firewatch leans harder on variance: Minor environmental discoveries.

Optimization2 vs 3

Submerged leans harder on optimization: Finding supply routes is gentle exploration, not problem-solving

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Firewatch

full breakdown

Submerged