head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is optimization, and it is a single point.

Optimization · Light / Casual
A first-person mystery about a fire lookout in a Wyoming forest.

Optimization · Light / Casual
A space physics sandbox where you smash planets together to see what happens.
Firewatch leans Optimization (Light / Casual); Universe Sandbox leans Optimization (Light / Casual).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Firewatch
Walking and radio dialogue only.
Universe Sandbox
Click-and-drag celestial bodies; no dexterity test
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Firewatch
No adaptive opposition.
Universe Sandbox
No opponent of any kind
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Firewatch
Minor environmental discoveries.
Universe Sandbox
Deterministic physics simulation, fully visible
Universe Sandbox leans a little harder on optimization, though the gap is small.
Firewatch
Few systems to optimize.
Universe Sandbox
Light orbital-mechanics tinkering, no win condition to solve
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.