head to head

Firewatch cover artvsVA-11 Hall-A: Cyberpunk Bartender Action cover art

FirewatchvsVA-11 Hall-A: Cyberpunk Bartender Action

Firewatch leans Optimization (Light / Casual); VA-11 Hall-A: Cyberpunk Bartender Action leans Optimization (Light / Casual).

EXECUTION1 /10READS0 /10VARIANCE1 /10OPTIMIZATION2 /10
FirewatchVA-11 Hall-A: Cyberpunk Bartender Action

Axis by axis

Execution1 vs 0

Firewatch leans harder on execution: Walking and radio dialogue only.

Reads0 vs 0

Even - both lean on reads about the same.

Variance1 vs 1

Even - both lean on variance about the same.

Optimization2 vs 3

VA-11 Hall-A: Cyberpunk Bartender Action leans harder on optimization: Memorising correct drink recipes for good endings is light and finite

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Firewatch

full breakdown

VA-11 Hall-A: Cyberpunk Bartender Action