head to head

Firewatch cover artvsWhere the Water Tastes Like Wine cover art

FirewatchvsWhere the Water Tastes Like Wine

Firewatch leans Optimization (Light / Casual); Where the Water Tastes Like Wine leans Variance (Light / Casual).

EXECUTION1 /10READS0 /10VARIANCE1 /10OPTIMIZATION2 /10
FirewatchWhere the Water Tastes Like Wine

Axis by axis

Execution1 vs 0

Firewatch leans harder on execution: Walking and radio dialogue only.

Reads0 vs 0

Even - both lean on reads about the same.

Variance1 vs 2

Where the Water Tastes Like Wine leans harder on variance: Which tales spread and mutate is loosely random

Optimization2 vs 2

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Firewatch

full breakdown

Where the Water Tastes Like Wine