head to head
Five DatesvsVisage
Five Dates leans Variance (Light / Casual); Visage leans Variance (Light / Casual).
Five DatesVisage
Axis by axis
Execution0 vs 2
Visage leans harder on execution: Slow movement and item use.
Reads1 vs 0
Five Dates leans harder on reads: Filmed characters follow fixed branches, not adapting minds
Variance3 vs 3
Even - both lean on variance about the same.
Optimization2 vs 3
Visage leans harder on optimization: Sanity management is shallow.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

