head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Execution · Practiced Mastery
A cinematic platformer where precise movement and puzzle logic define progress.

Execution · Practiced Mastery
The sequel that turned LittleBigPlanet's creator into a full game-making toolset.
Flashback: The Quest for Identity leans Execution (Practiced Mastery); LittleBigPlanet 2 leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Flashback: The Quest for Identity
precise platforming and timing required
LittleBigPlanet 2
Floaty platforming and grappling demand adjustment
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Flashback: The Quest for Identity
scripted enemies, no adaptation
LittleBigPlanet 2
No adaptive opposition
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Flashback: The Quest for Identity
minimal randomness
LittleBigPlanet 2
Fixed levels
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Flashback: The Quest for Identity
level routes and puzzles solvable
LittleBigPlanet 2
Score multipliers and collectible routing
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.