head to head
FlatOut 4: Total InsanityvsRe-Volt
FlatOut 4: Total Insanity leans Execution (Pure Mechanics); Re-Volt leans Execution (Pure Mechanics).
FlatOut 4: Total InsanityRe-Volt
Axis by axis
Execution7 vs 7
Even - both lean on execution about the same.
Reads2 vs 1
FlatOut 4: Total Insanity leans harder on reads: Light jostling against human racers in multiplayer
Variance3 vs 4
Re-Volt leans harder on variance: Random pickups swing race outcomes
Optimization4 vs 4
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

