head to head
FlatOut: Ultimate CarnagevsLooney Tunes Racing
FlatOut: Ultimate Carnage leans Execution (Pure Mechanics); Looney Tunes Racing leans Execution (Twitch Chaos).
FlatOut: Ultimate CarnageLooney Tunes Racing
Axis by axis
Execution7 vs 6
FlatOut: Ultimate Carnage leans harder on execution: Holding racing lines through wrecks and ragdoll chaos tests hands
Reads2 vs 2
Even - both lean on reads about the same.
Variance3 vs 4
Looney Tunes Racing leans harder on variance: ACME item rolls randomise each race's chaos
Optimization4 vs 4
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

