head to head
Flipping DeathvsHuman: Fall Flat
Flipping Death leans Optimization (Pure Optimization); Human: Fall Flat leans Optimization (Practiced Mastery).
Flipping DeathHuman: Fall Flat
Axis by axis
Execution3 vs 4
Human: Fall Flat leans harder on execution: Wrestling floppy physics limbs is the joke
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 1
Even - both lean on variance about the same.
Optimization6 vs 5
Flipping Death leans harder on optimization: Matching possessable bodies to puzzle problems is the core test
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

