head to head
Floppy KnightsvsSid Meier's Civilization
Floppy Knights leans Optimization (Pure Optimization); Sid Meier's Civilization leans Optimization (Pure Optimization).
Floppy KnightsSid Meier's Civilization
Axis by axis
Execution1 vs 0
Floppy Knights leans harder on execution: Placing units and cards - no twitch element
Reads1 vs 1
Even - both lean on reads about the same.
Variance5 vs 4
Floppy Knights leans harder on variance: Card draw order injects per-turn randomness
Optimization9 vs 9
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

