head to head
Football Manager 2005vsSid Meier's Civilization IV
Football Manager 2005 leans Optimization (Pure Optimization); Sid Meier's Civilization IV leans Optimization (Pure Optimization).
Football Manager 2005Sid Meier's Civilization IV
Axis by axis
Execution0 vs 0
Even - both lean on execution about the same.
Reads1 vs 2
Sid Meier's Civilization IV leans harder on reads: Human multiplayer adds diplomacy reads; AI is mappable
Variance5 vs 4
Football Manager 2005 leans harder on variance: Match engine rolls and player form inject constant noise
Optimization9 vs 9
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

