head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is variance, and it is a single point.

Optimization · Pure Optimization
Tests long-horizon squad-building and tactical optimisation against simulation noise.

Optimization · Pure Optimization
An Alolan island-trial reinvention of the Pokemon formula that swaps gyms for totem battles.
Football Manager 26 leans Optimization (Pure Optimization); Pokemon Sun leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Football Manager 26
Menus and team talks need no hands
Pokemon Sun
Turn-based menus only
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Football Manager 26
AI managers are mappable; online rivals rare
Pokemon Sun
Totem battles are scripted, not adaptive
Football Manager 26 leans a little harder on variance, though the gap is small.
Football Manager 26
Match engine rolls and injuries swing seasons
Pokemon Sun
SOS calls, encounters, and catch rolls add luck
Football Manager 26 leans a little harder on optimization, though the gap is small.
Football Manager 26
Squad building, tactics and finances are a solvable machine
Pokemon Sun
Trial puzzles and team matchups carry the game
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.