head to head
For Honor asks more than Naraka: Bladepoint, and the gap is reads.

Reads · Competitive PvP
Directional melee fighter with deep mixups.

Execution · Competitive PvP
Melee-focused battle royale.
For Honor leans Reads (Competitive PvP); Naraka: Bladepoint leans Execution (Competitive PvP).
Naraka: Bladepoint leans a little harder on execution, though the gap is small.
For Honor
Direction-based attacks need fast inputs
Naraka: Bladepoint
Melee parries and grapple combos demanding
For Honor leans clearly harder on reads.
For Honor
Mixups versus parries are pure reads
Naraka: Bladepoint
Sword duels are pure adaptive mind games
Naraka: Bladepoint leans a little harder on variance, though the gap is small.
For Honor
Revenge build and ganks add swings
Naraka: Bladepoint
Loot drops and circle add RNG
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
For Honor
Hero kits and feat builds tuned
Naraka: Bladepoint
Hero abilities and weapon synergies
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.