head to head
For Honor asks more than The King of Fighters '98, and the gap is variance.

Reads · Competitive PvP
Directional melee fighter with deep mixups.

Execution · Competitive PvP
The classic 'dream match' team fighter widely held as KOF's most balanced competitive entry.
For Honor leans Reads (Competitive PvP); The King of Fighters '98 leans Execution (Competitive PvP).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
For Honor
Direction-based attacks need fast inputs
The King of Fighters '98
Strict inputs, short hops, tight punishes
For Honor leans a little harder on reads, though the gap is small.
For Honor
Mixups versus parries are pure reads
The King of Fighters '98
Human opponents constantly adapt and condition you
For Honor leans clearly harder on variance.
For Honor
Revenge build and ganks add swings
The King of Fighters '98
Near-fully visible game state
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
For Honor
Hero kits and feat builds tuned
The King of Fighters '98
Team order and matchup theory reward study
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.