head to head
For HonorvsThe King of Fighters '98
For Honor leans Reads (Competitive PvP); The King of Fighters '98 leans Execution (Competitive PvP).
For HonorThe King of Fighters '98
Axis by axis
Execution8 vs 8
Even - both lean on execution about the same.
Reads9 vs 8
For Honor leans harder on reads: Mixups versus parries are pure reads
Variance3 vs 1
For Honor leans harder on variance: Revenge build and ganks add swings
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

