head to head
For the KingvsNowhere Prophet
For the King leans Variance (Systems & Chaos); Nowhere Prophet leans Optimization (Systems & Chaos).
For the KingNowhere Prophet
Axis by axis
Execution1 vs 0
For the King leans harder on execution: Turn-based slot rolls need no dexterity
Reads0 vs 0
Even - both lean on reads about the same.
Variance7 vs 7
Even - both lean on variance about the same.
Optimization7 vs 8
Nowhere Prophet leans harder on optimization: Convoy management and follower-deck building are the core test.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

