head to head
For the KingvsPuzzle Quest 2
For the King leans Variance (Systems & Chaos); Puzzle Quest 2 leans Optimization (Systems & Chaos).
For the KingPuzzle Quest 2
Axis by axis
Execution1 vs 1
Even - both lean on execution about the same.
Reads0 vs 1
Puzzle Quest 2 leans harder on reads: AI opponents follow greedy heuristics; rare human matches add little
Variance7 vs 6
For the King leans harder on variance: Dice-roll combat and random maps dominate single runs
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

