head to head
For the KingvsShadows of Doubt
For the King leans Variance (Systems & Chaos); Shadows of Doubt leans Variance (Systems & Chaos).
For the KingShadows of Doubt
Axis by axis
Execution1 vs 3
Shadows of Doubt leans harder on execution: Light sneaking and lockpicking; aim rarely decides cases
Reads0 vs 0
Even - both lean on reads about the same.
Variance7 vs 8
Shadows of Doubt leans harder on variance: Seeing the killer's identity instantly solves every case
Optimization7 vs 6
For the King leans harder on optimization: Focus economy, routing and loadout play beat the odds
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

