head to head

Forsaken World cover artvsThe Elder Scrolls IV: Oblivion cover art

Forsaken WorldvsThe Elder Scrolls IV: Oblivion

Forsaken World leans Optimization (Pure Optimization); The Elder Scrolls IV: Oblivion leans Optimization (Pure Optimization).

EXECUTION3 /10READS2 /10VARIANCE2 /10OPTIMIZATION7 /10
Forsaken WorldThe Elder Scrolls IV: Oblivion

Axis by axis

Execution3 vs 3

Even - both lean on execution about the same.

Reads2 vs 1

Forsaken World leans harder on reads: Occasional PvP adds a thin layer of human prediction

Variance2 vs 2

Even - both lean on variance about the same.

Optimization7 vs 7

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Forsaken World

full breakdown

The Elder Scrolls IV: Oblivion