head to head
Four Last ThingsvsKentucky Route Zero
Four Last Things leans Optimization (Systems & Chaos); Kentucky Route Zero leans Optimization (Light / Casual).
Four Last ThingsKentucky Route Zero
Axis by axis
Execution0 vs 0
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 1
Four Last Things leans harder on variance: Absurd puzzle logic is hidden until stumbled upon
Optimization4 vs 3
Four Last Things leans harder on optimization: Light inventory puzzles are the only solvable layer
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

