head to head
Four Last ThingsvsValiant Hearts: The Great War
Four Last Things leans Optimization (Systems & Chaos); Valiant Hearts: The Great War leans Optimization (Pure Optimization).
Four Last ThingsValiant Hearts: The Great War
Axis by axis
Execution0 vs 1
Valiant Hearts: The Great War leans harder on execution: Gentle timing in a few chase sequences
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 1
Four Last Things leans harder on variance: Absurd puzzle logic is hidden until stumbled upon
Optimization4 vs 4
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

