head to head

Foxhole cover artvsRise of Nations cover art

FoxholevsRise of Nations

Foxhole leans Optimization (Mind & Math); Rise of Nations leans Optimization (Mind & Math).

EXECUTION3 /10READS6 /10VARIANCE3 /10OPTIMIZATION8 /10
FoxholeRise of Nations

Axis by axis

Execution3 vs 5

Rise of Nations leans harder on execution: Rare great-wonder timing and military grouping need some precision

Reads6 vs 7

Rise of Nations leans harder on reads: Opponent nation pick and age-rush timing must be predicted

Variance3 vs 3

Even - both lean on variance about the same.

Optimization8 vs 8

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Foxhole

full breakdown

Rise of Nations