head to head
Fragile Dreams: Farewell Ruins of the MoonvsSuperbrothers: Sword & Sworcery EP
Fragile Dreams: Farewell Ruins of the Moon leans Optimization (Practiced Mastery); Superbrothers: Sword & Sworcery EP leans Optimization (Practiced Mastery).
Fragile Dreams: Farewell Ruins of the MoonSuperbrothers: Sword & Sworcery EP
Axis by axis
Execution3 vs 2
Fragile Dreams: Farewell Ruins of the Moon leans harder on execution: Clunky melee combat with low ceiling
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 2
Even - both lean on variance about the same.
Optimization4 vs 4
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

