head to head

Fragile Dreams: Farewell Ruins of the Moon cover artvsSuperbrothers: Sword & Sworcery EP cover art

Fragile Dreams: Farewell Ruins of the MoonvsSuperbrothers: Sword & Sworcery EP

Fragile Dreams: Farewell Ruins of the Moon leans Optimization (Practiced Mastery); Superbrothers: Sword & Sworcery EP leans Optimization (Practiced Mastery).

EXECUTION3 /10READS0 /10VARIANCE2 /10OPTIMIZATION4 /10
Fragile Dreams: Farewell Ruins of the MoonSuperbrothers: Sword & Sworcery EP

Axis by axis

Execution3 vs 2

Fragile Dreams: Farewell Ruins of the Moon leans harder on execution: Clunky melee combat with low ceiling

Reads0 vs 0

Even - both lean on reads about the same.

Variance2 vs 2

Even - both lean on variance about the same.

Optimization4 vs 4

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Fragile Dreams: Farewell Ruins of the Moon

full breakdown

Superbrothers: Sword & Sworcery EP