head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is variance, and it is a single point.

Optimization · Pure Optimization
A dark psychological point-and-click adventure driven by fixed puzzles and a disturbing story.

Optimization · Pure Optimization
A short point-and-click hidden-object game about a cat finding its way home.
Fran Bow leans Optimization (Pure Optimization); Milo and the Magpies leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Fran Bow
Point-and-click inputs only
Milo and the Magpies
Pure point-and-click, no timing demands
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Fran Bow
No opponents
Milo and the Magpies
Solo cat adventure with no adaptive opponent
Fran Bow leans a little harder on variance, though the gap is small.
Fran Bow
Hidden story layers until discovered
Milo and the Magpies
Hidden objects are fixed, fully mappable
Fran Bow leans a little harder on optimization, though the gap is small.
Fran Bow
Fixed puzzle solutions; fully solvable
Milo and the Magpies
Finding objects and solving small fixed puzzles
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.