head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Optimization · Pure Optimization
A space sim where trade-route economics and ship progression matter as much as the accessible dogfighting.

Optimization · Pure Optimization
A hybrid real-time and tactical action RPG in a digital city.
Freelancer leans Optimization (Pure Optimization); Transistor leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Freelancer
Mouse-flight dogfighting with modest ceiling
Transistor
Real-time and planned hybrid combat.
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Freelancer
Pirate AI never adapts
Transistor
Process enemies follow scripts.
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Freelancer
Random encounters along trade lanes
Transistor
Limited randomness.
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Freelancer
Trade routes, ship upgrades, and faction standing are solvable
Transistor
Function loadouts have deep optimization.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.