head to head
Freshly-Picked Tingle's Rosy RupeelandvsPaper Mario: The Thousand-Year Door
Freshly-Picked Tingle's Rosy Rupeeland leans Optimization (Pure Optimization); Paper Mario: The Thousand-Year Door leans Optimization (Pure Optimization).
Freshly-Picked Tingle's Rosy RupeelandPaper Mario: The Thousand-Year Door
Axis by axis
Execution2 vs 3
Paper Mario: The Thousand-Year Door leans harder on execution: Action commands and stylish moves
Reads3 vs 2
Freshly-Picked Tingle's Rosy Rupeeland leans harder on reads: NPC haggling has fixed thresholds, not adaptive modeling
Variance3 vs 3
Even - both lean on variance about the same.
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

