head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is optimization, and it is a single point.

Optimization · Practiced Mastery
An absurdist arcade game testing willingness to discover its hidden genre shifts.

Optimization · Practiced Mastery
Slow-burn revenge adventure built on daily routines, detective legwork, and QTEs in 1986 Yokosuka.
Frog Fractions: Game of the Decade Edition leans Optimization (Practiced Mastery); Shenmue leans Optimization (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Frog Fractions: Game of the Decade Edition
Light arcade action, modest timing demands
Shenmue
QTEs and light brawling demand modest timing
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Frog Fractions: Game of the Decade Edition
No adaptive opponent in this absurdist game
Shenmue
NPCs run daily scripts; nothing adapts to you
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Frog Fractions: Game of the Decade Edition
Surprise mechanics hidden until discovered
Shenmue
First playthrough leans on not knowing schedules and clues
Shenmue leans a little harder on optimization, though the gap is small.
Frog Fractions: Game of the Decade Edition
Upgrading and discovering systems drives progression
Shenmue
Clue order, NPC schedules, and move training are fully mappable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.