head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Practiced Mastery
A top-down co-op shooter testing aim and upgrade optimization against alien swarms.

Execution · Practiced Mastery
Soulslike shooter where procedurally rolled campaigns randomize bosses and loot.
From Space leans Execution (Practiced Mastery); Remnant: From the Ashes leans Execution (Practiced Mastery).
Remnant: From the Ashes leans a little harder on execution, though the gap is small.
From Space
Twin-stick aiming and dodging swarms is core
Remnant: From the Ashes
Souls-style dodging fused with sustained gun accuracy.
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
From Space
Aliens are scripted/random, not adaptive minds
Remnant: From the Ashes
Bosses are scripted movesets despite feeling adversarial.
Remnant: From the Ashes leans a little harder on variance, though the gap is small.
From Space
Random spawns and drops add chaos
Remnant: From the Ashes
Procedurally rolled worlds, bosses, and item availability.
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
From Space
Weapon upgrades and squad coordination reward planning
Remnant: From the Ashes
Build crafting and learned boss patterns converge to mastery.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.