head to head
Front Mission 3vsMedieval II: Total War
Front Mission 3 leans Optimization (Pure Optimization); Medieval II: Total War leans Optimization (Pure Optimization).
Front Mission 3Medieval II: Total War
Axis by axis
Execution2 vs 2
Even - both lean on execution about the same.
Reads0 vs 1
Medieval II: Total War leans harder on reads: campaign AI is exploitable and mappable
Variance4 vs 3
Front Mission 3 leans harder on variance: Hit accuracy RNG and enemy response AI add meaningful battle variance
Optimization9 vs 9
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

