head to head
FrostpunkvsNGU Idle
Frostpunk leans Optimization (Pure Optimization); NGU Idle leans Optimization (Pure Optimization).
FrostpunkNGU Idle
Axis by axis
Execution0 vs 0
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance3 vs 2
Frostpunk leans harder on variance: Scenario events and weather pulses add tension.
Optimization9 vs 8
Frostpunk leans harder on optimization: Resource routing, laws, and heat are solvable.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

