head to head
Fruit NinjavsWarioWare: Twisted!
Fruit Ninja leans Execution (Pure Mechanics); WarioWare: Twisted! leans Execution (Pure Mechanics).
Fruit NinjaWarioWare: Twisted!
Axis by axis
Execution7 vs 8
WarioWare: Twisted! leans harder on execution: Split-second tilt reactions on a gyro cartridge
Reads0 vs 0
Even - both lean on reads about the same.
Variance3 vs 4
WarioWare: Twisted! leans harder on variance: Random microgame order at rising speed
Optimization2 vs 2
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

