head to head

FTL: Faster Than Light cover artvsTainted Grail: Conquest cover art

FTL: Faster Than LightvsTainted Grail: Conquest

FTL: Faster Than Light leans Optimization (Systems & Chaos); Tainted Grail: Conquest leans Optimization (Systems & Chaos).

EXECUTION2 /10READS0 /10VARIANCE7 /10OPTIMIZATION9 /10
FTL: Faster Than LightTainted Grail: Conquest

Axis by axis

Execution2 vs 1

FTL: Faster Than Light leans harder on execution: Pause-and-play tactics, no input precision.

Reads0 vs 0

Even - both lean on reads about the same.

Variance7 vs 7

Even - both lean on variance about the same.

Optimization9 vs 8

FTL: Faster Than Light leans harder on optimization: Power management and ship builds are deeply solvable.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

FTL: Faster Than Light

full breakdown

Tainted Grail: Conquest