head to head
Full Metal FuriesvsMetal Gear Rising: Revengeance
Full Metal Furies leans Execution (Practiced Mastery); Metal Gear Rising: Revengeance leans Execution (Practiced Mastery).
Full Metal FuriesMetal Gear Rising: Revengeance
Axis by axis
Execution7 vs 8
Metal Gear Rising: Revengeance leans harder on execution: parry timing and blade-mode cuts demand sharp reactions
Reads1 vs 0
Full Metal Furies leans harder on reads: Enemies follow fixed patterns
Variance1 vs 1
Even - both lean on variance about the same.
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

