head to head
FurivsTurbo Overkill
Furi leans Execution (Pure Mechanics); Turbo Overkill leans Execution (Pure Mechanics).
FuriTurbo Overkill
Axis by axis
Execution9 vs 9
Even - both lean on execution about the same.
Reads1 vs 0
Furi leans harder on reads: Bosses are scripted patterns, however adversarial they feel
Variance1 vs 2
Turbo Overkill leans harder on variance: Level design is consistent; ambushes are fixed and learnable
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

