head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Practiced Mastery
A DJ-mixing game about dropping song stems on beat and satisfying crowd requests.

Execution · Practiced Mastery
Plannable stealth routing punctuated by precise ballistic marksmanship.
Fuser leans Execution (Practiced Mastery); Sniper Elite III leans Execution (Practiced Mastery).
Sniper Elite III leans a little harder on execution, though the gap is small.
Fuser
On-beat disc drops and quick transitions
Sniper Elite III
Ballistic long shots demand steady, compensated aim
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Fuser
Crowd requests aren't adaptive opposition
Sniper Elite III
Enemy AI follows mappable alert and search routines
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Fuser
Random crowd requests shuffle priorities
Sniper Elite III
Patrol details and wind vary slightly per attempt
Sniper Elite III leans a little harder on optimization, though the gap is small.
Fuser
Key/tempo matching and setlist planning are learnable
Sniper Elite III
Open maps reward planned routes, sound masking and relocation
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.