head to head
Neither is simply harder - they are hard in different places. Galactic Civilizations III demands more variance; Portal 2 demands more execution.

Optimization · Pure Optimization
Designing ships and spreading influence across a randomly generated galaxy through deep optimization.

Optimization · Pure Optimization
A first-person puzzle game where seeing the solution is the whole skill.
Galactic Civilizations III leans Optimization (Pure Optimization); Portal 2 leans Optimization (Pure Optimization).
Portal 2 leans clearly harder on execution.
Galactic Civilizations III
Fully turn-based; no physical skill axis
Portal 2
Portal placement requires some precision but timing is lenient.
Galactic Civilizations III leans clearly harder on reads.
Galactic Civilizations III
AI races have static personalities and no adaptive opponent modelling
Portal 2
No opponent; puzzles are static.
Galactic Civilizations III leans clearly harder on variance.
Galactic Civilizations III
Random galaxy layouts and events add manageable unknowns
Portal 2
Puzzles are deterministic with no randomness.
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Galactic Civilizations III
Ship design, influence spreading, and tech tree form a deep optimization puzzle
Portal 2
Solving the puzzle's logic IS the entire game.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.