head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Pure Optimization
Optimizing game development decisions around hidden genre-topic match formulas to maximize review scores and revenue.

Optimization · Pure Optimization
Saturn tactical RPG trilogy whose three scenarios interlock around promotions and party synergy.
Game Dev Tycoon leans Optimization (Pure Optimization); Shining Force III leans Optimization (Pure Optimization).
Game Dev Tycoon leans a little harder on execution, though the gap is small.
Game Dev Tycoon
All choices are menu clicks with no physical ceiling
Shining Force III
Turn-based grid battles only
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Game Dev Tycoon
No adaptive human competitor to model
Shining Force III
Enemy AI follows fixed aggression patterns
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Game Dev Tycoon
Review scores and trend timing have meaningful randomness
Shining Force III
Crit rolls and counterattack chance
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Game Dev Tycoon
Genre-topic-audience matching and R&D investment are learnable formulas
Shining Force III
Promotion timing, friendship system, and positioning are masterable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.