head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is variance, and it is a single point.

Variance · Light / Casual
A branching political story that tests choices, not skill.

Optimization · Light / Casual
A classic point-and-click adventure where solving inventory puzzles is the entire challenge.
Game of Thrones: A Telltale Games Series leans Variance (Light / Casual); Grim Fandango Remastered leans Optimization (Light / Casual).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Game of Thrones: A Telltale Games Series
Forgiving quick-time prompts only
Grim Fandango Remastered
no physical skill ceiling, point-and-click
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Game of Thrones: A Telltale Games Series
Scripted intrigue - no character actually models you
Grim Fandango Remastered
no opponents, puzzle-driven
Game of Thrones: A Telltale Games Series leans a little harder on variance, though the gap is small.
Game of Thrones: A Telltale Games Series
Branch outcomes are hidden only until a second playthrough
Grim Fandango Remastered
no meaningful randomness
Grim Fandango Remastered leans a little harder on optimization, though the gap is small.
Game of Thrones: A Telltale Games Series
Choices steer flavour, not solvable systems
Grim Fandango Remastered
item and dialogue puzzle logic solvable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.