head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Practiced Mastery
Tests sustained crowd-kiting and spawner-priority decisions in co-op dungeon runs.

Execution · Practiced Mastery
Claustrophobic post-apocalyptic shooter where bullets double as currency.
Gauntlet Legends leans Execution (Practiced Mastery); Metro 2033 leans Execution (Practiced Mastery).
Gauntlet Legends leans a little harder on execution, though the gap is small.
Gauntlet Legends
Kiting endless spawners while shooting is the moment-to-moment test
Metro 2033
scarce-ammo gunfights punish sloppy aim
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Gauntlet Legends
Mobs pour from generators on fixed logic
Metro 2033
mutants and bandits follow scripts
Metro 2033 leans a little harder on variance, though the gap is small.
Gauntlet Legends
Item and food spots are scripted-but-unknown initially
Metro 2033
hidden moral points and supplies first run
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Gauntlet Legends
Generator-killing priority and character leveling reward planning
Metro 2033
ammo-as-currency economy and stealth routing
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.