head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is optimization, and it is a single point.

Execution · Practiced Mastery
A modern Gears entry spanning campaign, Horde, Escape, and ranked versus.

Execution · Practiced Mastery
A cover-based shooter where precise aim and positioning against human or AI opponents dominates.
Gears 5 leans Execution (Practiced Mastery); Gears of War 4 leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Gears 5
Movement tech and shotgun duels remain the core test
Gears of War 4
aim and cover timing decide fights
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Gears 5
Ranked versus rewards out-thinking human opponents
Gears of War 4
predicting human opponents in PvP
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Gears 5
Escape and Horde inject some run variance
Gears of War 4
weapon spawns and drops vary
Gears of War 4 leans a little harder on optimization, though the gap is small.
Gears 5
Character ultimates and map control are learnable
Gears of War 4
cover positioning and loadouts solvable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.