head to head
GemCraftvsSchedule I
GemCraft leans Optimization (Pure Optimization); Schedule I leans Optimization (Pure Optimization).
GemCraftSchedule I
Axis by axis
Execution2 vs 2
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 3
Schedule I leans harder on variance: Customer demands and busts add light randomness
Optimization9 vs 8
GemCraft leans harder on optimization: Combining gems for optimal tower output is the entire game
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

