head to head

GemCraft cover artvsSchedule I cover art

GemCraftvsSchedule I

GemCraft leans Optimization (Pure Optimization); Schedule I leans Optimization (Pure Optimization).

EXECUTION2 /10READS0 /10VARIANCE2 /10OPTIMIZATION9 /10
GemCraftSchedule I

Axis by axis

Execution2 vs 2

Even - both lean on execution about the same.

Reads0 vs 0

Even - both lean on reads about the same.

Variance2 vs 3

Schedule I leans harder on variance: Customer demands and busts add light randomness

Optimization9 vs 8

GemCraft leans harder on optimization: Combining gems for optimal tower output is the entire game

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

GemCraft

full breakdown

Schedule I