head to head
Gems of WarvsPhasmophobia
Gems of War leans Optimization (Systems & Chaos); Phasmophobia leans Variance (Systems & Chaos).
Gems of WarPhasmophobia
Axis by axis
Execution1 vs 1
Even - both lean on execution about the same.
Reads1 vs 1
Even - both lean on reads about the same.
Variance6 vs 7
Phasmophobia leans harder on variance: Ghost type and evidence rolls are hidden each contract.
Optimization7 vs 6
Gems of War leans harder on optimization: Team composition and troop synergies are the solvable core
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

