head to head

Gems of War cover artvsPokémon: Let's Go, Eevee! cover art

Gems of WarvsPokémon: Let's Go, Eevee!

Gems of War leans Optimization (Systems & Chaos); Pokémon: Let's Go, Eevee! leans Optimization (Systems & Chaos).

EXECUTION1 /10READS1 /10VARIANCE6 /10OPTIMIZATION7 /10
Gems of WarPokémon: Let's Go, Eevee!

Axis by axis

Execution1 vs 2

Pokémon: Let's Go, Eevee! leans harder on execution: minimal, catch motion controls light

Reads1 vs 1

Even - both lean on reads about the same.

Variance6 vs 5

Gems of War leans harder on variance: Gem cascades and drop RNG swing every battle

Optimization7 vs 7

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Gems of War

full breakdown

Pokémon: Let's Go, Eevee!