head to head
Generation ZerovsMetroid
Generation Zero leans Optimization (Practiced Mastery); Metroid leans Optimization (Practiced Mastery).
Generation ZeroMetroid
Axis by axis
Execution5 vs 5
Even - both lean on execution about the same.
Reads1 vs 0
Generation Zero leans harder on reads: Machines follow sensor-driven routines, not adaptive modelling
Variance4 vs 3
Generation Zero leans harder on variance: Patrol positions and loot are unknown until scouted
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

