head to head
Geometry Wars: Retro EvolvedvsQuake II
Geometry Wars: Retro Evolved leans Execution (Pure Mechanics); Quake II leans Execution (Pure Mechanics).
Geometry Wars: Retro EvolvedQuake II
Axis by axis
Execution9 vs 8
Geometry Wars: Retro Evolved leans harder on execution: Twin-stick dodging in swarming bullet chaos
Reads0 vs 0
Even - both lean on reads about the same.
Variance3 vs 3
Even - both lean on variance about the same.
Optimization4 vs 5
Quake II leans harder on optimization: Ammo and health economy tightly constrains routing through every level
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

