head to head
Getting Over It with Bennett FoddyvsSession: Skate Sim
Getting Over It with Bennett Foddy leans Execution (Pure Mechanics); Session: Skate Sim leans Execution (Pure Mechanics).
Getting Over It with Bennett FoddySession: Skate Sim
Axis by axis
Execution9 vs 9
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance0 vs 1
Session: Skate Sim leans harder on variance: Fully deterministic physics playground
Optimization3 vs 3
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

