head to head

Getting Over It with Bennett Foddy cover artvsTaiko no Tatsujin: Drum 'n' Fun! cover art

Getting Over It with Bennett FoddyvsTaiko no Tatsujin: Drum 'n' Fun!

Getting Over It with Bennett Foddy leans Execution (Pure Mechanics); Taiko no Tatsujin: Drum 'n' Fun! leans Execution (Pure Mechanics).

EXECUTION9 /10READS0 /10VARIANCE0 /10OPTIMIZATION3 /10
Getting Over It with Bennett FoddyTaiko no Tatsujin: Drum 'n' Fun!

Axis by axis

Execution9 vs 9

Even - both lean on execution about the same.

Reads0 vs 0

Even - both lean on reads about the same.

Variance0 vs 0

Even - both lean on variance about the same.

Optimization3 vs 2

Getting Over It with Bennett Foddy leans harder on optimization: Route knowledge helps but cannot replace hands

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Getting Over It with Bennett Foddy

full breakdown

Taiko no Tatsujin: Drum 'n' Fun!