head to head
Ghost of a TalevsSouth Park: The Stick of Truth
Ghost of a Tale leans Optimization (Pure Optimization); South Park: The Stick of Truth leans Optimization (Pure Optimization).
Ghost of a TaleSouth Park: The Stick of Truth
Axis by axis
Execution3 vs 3
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance3 vs 2
Ghost of a Tale leans harder on variance: Quest items and routes hidden first time
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

