head to head
Ghost of TsushimavsPandora's Tower
Ghost of Tsushima leans Execution (Practiced Mastery); Pandora's Tower leans Optimization (Practiced Mastery).
Ghost of TsushimaPandora's Tower
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads1 vs 1
Even - both lean on reads about the same.
Variance1 vs 1
Even - both lean on variance about the same.
Optimization6 vs 7
Pandora's Tower leans harder on optimization: Routing towers efficiently against the curse timer is the core
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

