head to head
Ghost of TsushimavsSeverance: Blade of Darkness
Ghost of Tsushima leans Execution (Practiced Mastery); Severance: Blade of Darkness leans Execution (Practiced Mastery).
Ghost of TsushimaSeverance: Blade of Darkness
Axis by axis
Execution6 vs 7
Severance: Blade of Darkness leans harder on execution: Deliberate swings, dodges and combo inputs punish sloppy hands
Reads1 vs 1
Even - both lean on reads about the same.
Variance1 vs 1
Even - both lean on variance about the same.
Optimization6 vs 5
Ghost of Tsushima leans harder on optimization: Stance matchups, charms, and gear are solvable systems
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

