head to head
Ghost of TsushimavsSolstice: The Quest for the Staff of Demnos
Ghost of Tsushima leans Execution (Practiced Mastery); Solstice: The Quest for the Staff of Demnos leans Optimization (Practiced Mastery).
Ghost of TsushimaSolstice: The Quest for the Staff of Demnos
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads1 vs 0
Ghost of Tsushima leans harder on reads: Mongol AI is scripted, not adaptive
Variance1 vs 1
Even - both lean on variance about the same.
Optimization6 vs 7
Solstice: The Quest for the Staff of Demnos leans harder on optimization: Solving 250 interlocking rooms and item use is the core
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

